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Head to head

AQ First Contact vs Starblast

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
November 2017 · 9 years ago

Daily players

1 – 480
73 – 260

Estimated players

79Down 9.6%
6.6kDown 1.8%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

AQ First ContactStarblast

AQ First Contact

Average monthly estimated players
MonthEstimated playersChange
September 2026~85Down 6.6%
August 2026~91Down 2.2%
July 2026~93—

Starblast

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.7kUp 0.3%
August 2026~6.7kUp 0.4%
July 2026~6.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AQ First Contact
281Up 0.7%
Starblast
28.3kUp 0.2%

Starblast currently has about 101× as many Discord members as AQ First Contact — 28,305 vs 281.

Steam concurrent players

AQ First Contact
—
Starblast
31Down 42%

Starblast currently has 31 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.

Reddit members

AQ First Contact
—
Starblast
5.5kUp 0.5%

Starblast currently has 5,523 subreddit members; no comparable data is tracked for AQ First Contact.

Twitch viewers

AQ First Contact
—
Starblast
0

Starblast currently has 0 live Twitch viewers; no comparable data is tracked for AQ First Contact.

How these estimates are made

AQ First Contact

AQ First Contact is estimated to have 1 – 480 players a day. Around 930 – 94k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Starblast

Starblast is estimated to have 73 – 260 players a day. Around 31k – 79k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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