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Head to head

AQ First Contact vs Second Galaxy

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
September 2019 · 7 years ago

Daily players

1 – 560
No population data

Estimated players

87Up 6.9%
660

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

AQ First ContactSecond Galaxy

AQ First Contact

Average monthly estimated players
MonthEstimated playersChange
September 2026~85Down 6.6%
August 2026~91Down 2.2%
July 2026~93

Second Galaxy

Average monthly estimated players
MonthEstimated playersChange
September 2026~661
August 2026~661Up 0.2%
July 2026~660

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AQ First Contact
281Down 11%
Second Galaxy

AQ First Contact currently has 281 Discord members; no comparable data is tracked for Second Galaxy.

Steam concurrent players

AQ First Contact
Second Galaxy
1

Second Galaxy currently has 1 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.

Reddit members

AQ First Contact
Second Galaxy
2.8kUp 0.2%

Second Galaxy currently has 2,757 subreddit members; no comparable data is tracked for AQ First Contact.

YouTube subscribers

AQ First Contact
Second Galaxy
2.6k

Second Galaxy currently has 2,640 YouTube subscribers; no comparable data is tracked for AQ First Contact.

How these estimates are made

AQ First Contact

AQ First Contact is estimated to have 1 – 560 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Second Galaxy

Second Galaxy is showing no measurable concurrent players on Steam. Around 33k – 84k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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