Head to head
AQ First Contact vs Phantasy Star Online 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
Phantasy Star Online 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~14.4k | |
| August 2026 | ~14.4k | Up 14% |
| July 2026 | ~12.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 281Down 11%
- Phantasy Star Online 2
- —
AQ First Contact currently has 281 Discord members; no comparable data is tracked for Phantasy Star Online 2.
Steam concurrent players
- AQ First Contact
- —
- Phantasy Star Online 2
- 903Down 20%
Phantasy Star Online 2 currently has 903 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Reddit members
- AQ First Contact
- —
- Phantasy Star Online 2
- 69.2kUp 0.1%
Phantasy Star Online 2 currently has 69,166 subreddit members; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- Phantasy Star Online 2
- 44.8kUp 0.2%
Phantasy Star Online 2 currently has 44,800 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 530 players a day. Around 1k – 100k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Phantasy Star Online 2
Phantasy Star Online 2 is estimated to have 2k – 8k players a day. Around 430k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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