Head to head
AQ First Contact vs Growtopia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
Growtopia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~62.3k | Up 2.1% |
| August 2026 | ~61.1k | Up 1.0% |
| July 2026 | ~60.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 279Down 11%
- Growtopia
- 208.7kUp 0.8%
Growtopia currently has about 748× as many Discord members as AQ First Contact — 208,684 vs 279.
Steam concurrent players
- AQ First Contact
- —
- Growtopia
- 135Down 32%
Growtopia currently has 135 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Reddit members
- AQ First Contact
- —
- Growtopia
- 25.1kUp 0.9%
Growtopia currently has 25,096 subreddit members; no comparable data is tracked for AQ First Contact.
Twitch viewers
- AQ First Contact
- —
- Growtopia
- 4Down 93%
Growtopia currently has 4 live Twitch viewers; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- Growtopia
- 117k
Growtopia currently has 117,000 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 480 players a day. Around 930 – 94k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Growtopia
Growtopia is estimated to have 550 – 2k players a day. Around 61k – 160k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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