Head to head
AQ First Contact vs Gladiabots
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Linux
- Android
- iOS
- macOS
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
Gladiabots
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~315 | Up 2.9% |
| August 2026 | ~306 | |
| July 2026 | ~306 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 281Up 0.7%
- Gladiabots
- —
AQ First Contact currently has 281 Discord members; no comparable data is tracked for Gladiabots.
Steam concurrent players
- AQ First Contact
- —
- Gladiabots
- 4Down 20%
Gladiabots currently has 4 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Reddit members
- AQ First Contact
- —
- Gladiabots
- 1.3kUp 0.3%
Gladiabots currently has 1,283 subreddit members; no comparable data is tracked for AQ First Contact.
Twitch viewers
- AQ First Contact
- —
- Gladiabots
- 0
Gladiabots currently has 0 live Twitch viewers; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- Gladiabots
- 819Up 0.4%
Gladiabots currently has 819 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 480 players a day. Around 930 – 94k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Gladiabots
Gladiabots is estimated to have 15 – 53 players a day. Around 26k – 67k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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