Head to head
AQ First Contact vs Closers
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~82 | Down 3.5% |
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
Closers
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.7k | Down 3.1% |
| September 2026 | ~2.8k | Up 0.4% |
| August 2026 | ~2.8k | Up 0.4% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 279Down 0.4%
- Closers
- 5.8kDown 1.2%
Closers currently has about 21× as many Discord members as AQ First Contact — 5,752 vs 279.
Steam concurrent players
- AQ First Contact
- —
- Closers
- 4Down 33%
Closers currently has 4 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Reddit members
- AQ First Contact
- —
- Closers
- 3.5kUp 1.0%
Closers currently has 3,523 subreddit members; no comparable data is tracked for AQ First Contact.
Twitch viewers
- AQ First Contact
- —
- Closers
- 12Down 40%
Closers currently has 12 live Twitch viewers; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- Closers
- 2.3kUp 0.9%
Closers currently has 2,310 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 510 players a day. Around 990 – 99k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Closers
Closers is estimated to have 10 – 35 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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