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Head to head

Applied Energistics vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2012 · 14 years ago
October 2025 · 11 months ago

Daily players

12 – 6k
850 – 3k

Estimated players

2.7kDown 9.8%
38.1kDown 9.6%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Applied EnergisticsFellowship

Applied Energistics

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.9kUp 2.1%
August 2026~2.9kUp 0.2%
July 2026~2.9k

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.1kDown 0.4%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Applied Energistics
8.8kUp 0.8%
Fellowship
106.9kDown 2.0%

Fellowship currently has about 12× as many Discord members as Applied Energistics — 106,868 vs 8,762.

Steam concurrent players

Applied Energistics
Fellowship
338Down 55%

Fellowship currently has 338 peak concurrent Steam players; no comparable data is tracked for Applied Energistics.

Twitch viewers

Applied Energistics
Fellowship
12Down 82%

Fellowship currently has 12 live Twitch viewers; no comparable data is tracked for Applied Energistics.

YouTube subscribers

Applied Energistics
Fellowship
21.4k

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Applied Energistics.

How these estimates are made

Applied Energistics

Applied Energistics is estimated to have 12 – 6k players a day. Around 7k – 650k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fellowship

Fellowship is estimated to have 850 – 3k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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