Head to head
Apogea vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Apogea
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13.9k | Up 4.4% |
| August 2026 | ~13.3k | Up 24% |
| July 2026 | ~10.8k | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.6k | Down 0.7% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Apogea
- 39.3kUp 2.6%
- Elite: Dangerous
- 70.5kUp 0.7%
Elite: Dangerous currently has about 1.8× as many Discord members as Apogea — 70,522 vs 39,338.
YouTube subscribers
- Apogea
- 840Up 0.8%
- Elite: Dangerous
- 171k
Elite: Dangerous currently has about 204× as many YouTube subscribers as Apogea — 171,000 vs 840.
Steam concurrent players
- Apogea
- —
- Elite: Dangerous
- 3.3kDown 49%
Elite: Dangerous currently has 3,254 peak concurrent Steam players; no comparable data is tracked for Apogea.
Reddit members
- Apogea
- —
- Elite: Dangerous
- 387.8kUp 0.4%
Elite: Dangerous currently has 387,756 subreddit members; no comparable data is tracked for Apogea.
Twitch viewers
- Apogea
- —
- Elite: Dangerous
- 192Down 33%
Elite: Dangerous currently has 192 live Twitch viewers; no comparable data is tracked for Apogea.
How these estimates are made
Apogea
Apogea is estimated to have 25 – 12k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Elite: Dangerous
Elite: Dangerous is estimated to have 13k – 47k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


