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Apeiron vs CarX Drift Racing Online

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2017 · 9 years ago

Daily players

No population data
4k – 13k

Estimated players

1.9k
27.9kDown 2.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Developers

Publishers

Player activity

Smoothed estimated players over time.

ApeironCarX Drift Racing Online

Apeiron

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.9k
August 2026~1.9kUp 0.7%
July 2026~1.9k

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.5k
August 2026~28.4kDown 0.3%
July 2026~28.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Apeiron
104Up 8.3%
CarX Drift Racing Online
75.2kUp 0.4%

CarX Drift Racing Online currently has about 723× as many Discord members as Apeiron — 75,227 vs 104.

YouTube subscribers

Apeiron
19.2k
CarX Drift Racing Online

Apeiron currently has 19,200 YouTube subscribers; no comparable data is tracked for CarX Drift Racing Online.

Steam concurrent players

Apeiron
CarX Drift Racing Online
988Down 20%

CarX Drift Racing Online currently has 988 peak concurrent Steam players; no comparable data is tracked for Apeiron.

Twitch viewers

Apeiron
CarX Drift Racing Online
115Up 15%

CarX Drift Racing Online currently has 115 live Twitch viewers; no comparable data is tracked for Apeiron.

How these estimates are made

Apeiron

Apeiron is estimated to have 28 – 13k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 4k – 13k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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