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Head to head

Anyland vs MU Legend

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
November 2017 · 9 years ago

Daily players

No population data
No population data

Estimated players

485Up 1.1%
370Up 0.3%

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

AnylandMU Legend

Anyland

Average monthly estimated players
MonthEstimated playersChange
September 2026~488Down 1.0%
August 2026~493Down 0.4%
July 2026~495

MU Legend

Average monthly estimated players
MonthEstimated playersChange
September 2026~370
August 2026~370Up 20%
July 2026~308

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Anyland
0
MU Legend

Anyland currently has 0 peak concurrent Steam players; no comparable data is tracked for MU Legend.

Discord members

Anyland
255Down 0.8%
MU Legend

Anyland currently has 255 Discord members; no comparable data is tracked for MU Legend.

Reddit members

Anyland
182
MU Legend

Anyland currently has 182 subreddit members; no comparable data is tracked for MU Legend.

YouTube subscribers

Anyland
3.5k
MU Legend

Anyland currently has 3,530 YouTube subscribers; no comparable data is tracked for MU Legend.

Twitch viewers

Anyland
MU Legend
0

MU Legend currently has 0 live Twitch viewers; no comparable data is tracked for Anyland.

How these estimates are made

Anyland

Anyland is showing no measurable concurrent players on Steam. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

MU Legend

MU Legend is showing no measurable concurrent players on Steam. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.