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Head to head

Anyland vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
August 2008 · 18 years ago

Daily players

No population data
2k – 7k

Estimated players

487Up 0.9%
54.7kDown 0.1%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

AnylandiRacing

Anyland

Average monthly estimated players
MonthEstimated playersChange
August 2026~492Down 0.6%
July 2026~495

iRacing

Average monthly estimated players
MonthEstimated playersChange
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Anyland
0
iRacing
553Down 61%

Anyland currently has 0 peak concurrent Steam players, while iRacing has 553.

Discord members

Anyland
257
iRacing

Anyland currently has 257 Discord members; no comparable data is tracked for iRacing.

Reddit members

Anyland
182
iRacing
243.7kUp 0.8%

iRacing currently has about 1339× as many subreddit members as Anyland — 243,651 vs 182.

YouTube subscribers

Anyland
3.5kUp 0.3%
iRacing
286kUp 0.4%

iRacing currently has about 81× as many YouTube subscribers as Anyland — 286,000 vs 3,530.

Twitch viewers

Anyland
iRacing
2.1kDown 64%

iRacing currently has 2,124 live Twitch viewers; no comparable data is tracked for Anyland.

How these estimates are made

Anyland

Anyland is showing no measurable concurrent players on Steam. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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