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Head to head

Animal Fight Club vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2019 · 7 years ago
July 2014 · 12 years ago

Daily players

3 – 9
No population data

Estimated players

30Down 5.7%
102.2k

Available on

  • Windows
  • macOS
  • Nintendo
  • Windows
  • Android
  • iOS
  • Nintendo

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

Animal Fight ClubModern Combat 5: Blackout

Animal Fight Club

Average monthly estimated players
MonthEstimated playersChange
October 2026~31Up 3.3%
September 2026~30Down 3.2%
August 2026~31Up 24%
July 2026~25—

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
October 2026~102.1kUp 0.1%
September 2026~102kUp 0.3%
August 2026~101.7kUp 0.2%
July 2026~101.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Animal Fight Club
0
Modern Combat 5: Blackout
0Down 100%

Animal Fight Club currently has 0 peak concurrent Steam players, while Modern Combat 5: Blackout has 0.

Twitch viewers

Animal Fight Club
0
Modern Combat 5: Blackout
1

Animal Fight Club currently has 0 live Twitch viewers, while Modern Combat 5: Blackout has 1.

YouTube subscribers

Animal Fight Club
—
Modern Combat 5: Blackout
917kUp 0.2%

Modern Combat 5: Blackout currently has 917,000 YouTube subscribers; no comparable data is tracked for Animal Fight Club.

How these estimates are made

Animal Fight Club

Animal Fight Club is estimated to have 3 – 9 players a day. Around 10k – 26k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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