Head to head
Animal Company vs ZeroSpace
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Categories
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~122.9k | Down 0.9% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
ZeroSpace
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~5.6k | Up 2.6% |
| August 2026 | ~5.4k | Up 17% |
| July 2026 | ~4.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 75Down 38%
- ZeroSpace
- 103Down 65%
ZeroSpace currently has about 1.4× as many peak concurrent Steam players as Animal Company — 103 vs 75.
Discord members
- Animal Company
- 449.6kUp 0.5%
- ZeroSpace
- 11.8kUp 4.5%
Animal Company currently has about 38× as many Discord members as ZeroSpace — 449,586 vs 11,799.
Reddit members
- Animal Company
- 2.6kUp 1.8%
- ZeroSpace
- 6.2kUp 25%
ZeroSpace currently has about 2.4× as many subreddit members as Animal Company — 6,200 vs 2,554.
Twitch viewers
- Animal Company
- 6Up 50%
- ZeroSpace
- 27Down 97%
ZeroSpace currently has about 4.5× as many live Twitch viewers as Animal Company — 27 vs 6.
YouTube subscribers
- Animal Company
- 222kUp 0.9%
- ZeroSpace
- 7.7kUp 0.8%
Animal Company currently has about 29× as many YouTube subscribers as ZeroSpace — 222,000 vs 7,720.
How these estimates are made
Animal Company
Animal Company is estimated to have 170 – 580 players a day. Around 22k – 57k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
ZeroSpace
ZeroSpace is estimated to have 330 – 1k players a day. Around 36k – 92k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


