Head to head
Animal Company vs Warfare Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~123.5k | Down 0.7% |
| July 2026 | ~124.4k | — |
Warfare Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101 | |
| July 2026 | ~101 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 54Down 51%
- Warfare Online
- —
Animal Company currently has 54 peak concurrent Steam players; no comparable data is tracked for Warfare Online.
Discord members
- Animal Company
- 449.2kUp 0.7%
- Warfare Online
- —
Animal Company currently has 449,210 Discord members; no comparable data is tracked for Warfare Online.
Reddit members
- Animal Company
- 2.5kUp 2.3%
- Warfare Online
- —
Animal Company currently has 2,537 subreddit members; no comparable data is tracked for Warfare Online.
Twitch viewers
- Animal Company
- 4
- Warfare Online
- —
Animal Company currently has 4 live Twitch viewers; no comparable data is tracked for Warfare Online.
YouTube subscribers
- Animal Company
- 221kUp 1.8%
- Warfare Online
- —
Animal Company currently has 221,000 YouTube subscribers; no comparable data is tracked for Warfare Online.
How these estimates are made
Animal Company
Animal Company is estimated to have 180 – 640 players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warfare Online
Warfare Online is showing no measurable concurrent players on Steam. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


