Head to head
Animal Company vs Vanya Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~121.8k | Down 1.7% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Vanya Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.1k | Down 0.5% |
| August 2026 | ~1.1k | Down 0.4% |
| July 2026 | ~1.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 7Down 94%
- Vanya Online
- 10Down 67%
Vanya Online currently has about 1.4× as many peak concurrent Steam players as Animal Company — 10 vs 7.
Discord members
- Animal Company
- 450kUp 0.1%
- Vanya Online
- —
Animal Company currently has 450,006 Discord members; no comparable data is tracked for Vanya Online.
Reddit members
- Animal Company
- 2.6kUp 1.5%
- Vanya Online
- —
Animal Company currently has 2,582 subreddit members; no comparable data is tracked for Vanya Online.
Twitch viewers
- Animal Company
- 5Down 17%
- Vanya Online
- 0Down 100%
Animal Company currently has 5 live Twitch viewers, while Vanya Online has 0.
YouTube subscribers
- Animal Company
- 223kUp 0.5%
- Vanya Online
- 11k
Animal Company currently has about 20× as many YouTube subscribers as Vanya Online — 223,000 vs 11,000.
How these estimates are made
Animal Company
Animal Company is estimated to have 43 – 150 players a day. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vanya Online
Vanya Online is estimated to have 30 – 110 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


