Head to head
Animal Company vs Total Lockdown
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~122.7k | Down 1.0% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Total Lockdown
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89 | Up 1.1% |
| August 2026 | ~88 | |
| July 2026 | ~88 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 33Down 66%
- Total Lockdown
- 3Up 200%
Animal Company currently has about 11× as many peak concurrent Steam players as Total Lockdown — 33 vs 3.
Discord members
- Animal Company
- 449.7kUp 0.3%
- Total Lockdown
- —
Animal Company currently has 449,710 Discord members; no comparable data is tracked for Total Lockdown.
Reddit members
- Animal Company
- 2.6kUp 1.5%
- Total Lockdown
- —
Animal Company currently has 2,561 subreddit members; no comparable data is tracked for Total Lockdown.
Twitch viewers
- Animal Company
- 2Down 75%
- Total Lockdown
- —
Animal Company currently has 2 live Twitch viewers; no comparable data is tracked for Total Lockdown.
YouTube subscribers
- Animal Company
- 223kUp 1.4%
- Total Lockdown
- —
Animal Company currently has 223,000 YouTube subscribers; no comparable data is tracked for Total Lockdown.
How these estimates are made
Animal Company
Animal Company is estimated to have 100 – 360 players a day. Around 23k – 58k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Total Lockdown
Total Lockdown is estimated to have 5 – 18 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


