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Head to head

Animal Company vs Swordia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
January 2026 · 7 months ago

Daily players

290 – 1k
No population data

Estimated players

121.1kUp 2.0%
189Up 6.1%

Available on

  • Windows

Platforms

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

Animal CompanySwordia

Animal Company

Average monthly estimated players
MonthEstimated playersChange
August 2026~123.6kDown 0.6%
July 2026~124.4k

Swordia

Average monthly estimated players
MonthEstimated playersChange
August 2026~190Up 0.5%
July 2026~189

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Animal Company
34Down 74%
Swordia
0

Animal Company currently has 34 peak concurrent Steam players, while Swordia has 0.

Discord members

Animal Company
449kUp 0.8%
Swordia
732Up 0.7%

Animal Company currently has about 613× as many Discord members as Swordia — 449,014 vs 732.

Reddit members

Animal Company
2.5kUp 2.3%
Swordia

Animal Company currently has 2,536 subreddit members; no comparable data is tracked for Swordia.

Twitch viewers

Animal Company
2Down 50%
Swordia

Animal Company currently has 2 live Twitch viewers; no comparable data is tracked for Swordia.

YouTube subscribers

Animal Company
221kUp 1.8%
Swordia

Animal Company currently has 221,000 YouTube subscribers; no comparable data is tracked for Swordia.

How these estimates are made

Animal Company

Animal Company is estimated to have 290 – 1k players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Swordia

Swordia is showing no measurable concurrent players on Steam. Around 500 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.