Head to head
Animal Company vs PlayM2M
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~121.5k | Down 0.3% |
| September 2026 | ~121.9k | Down 1.7% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
PlayM2M
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~576 | Up 1.4% |
| September 2026 | ~568 | Down 0.9% |
| August 2026 | ~573 | Up 16% |
| July 2026 | ~494 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 6Down 54%
- PlayM2M
- 0Down 100%
Animal Company currently has 6 peak concurrent Steam players, while PlayM2M has 0.
Discord members
- Animal Company
- 449.1kDown 0.1%
- PlayM2M
- 2kUp 0.6%
Animal Company currently has about 225× as many Discord members as PlayM2M — 449,137 vs 1,995.
Reddit members
- Animal Company
- 2.6kUp 0.9%
- PlayM2M
- —
Animal Company currently has 2,600 subreddit members; no comparable data is tracked for PlayM2M.
Twitch viewers
- Animal Company
- 4
- PlayM2M
- —
Animal Company currently has 4 live Twitch viewers; no comparable data is tracked for PlayM2M.
YouTube subscribers
- Animal Company
- 224kUp 0.4%
- PlayM2M
- 934Down 0.3%
Animal Company currently has about 240× as many YouTube subscribers as PlayM2M — 224,000 vs 934.
How these estimates are made
Animal Company
Animal Company is estimated to have 20 – 71 players a day. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
PlayM2M
PlayM2M is estimated to have 3 – 9 players a day. Around 12k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


