Head to head
Animal Company vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~124k | |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.1k | Up 2.2% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 81Down 29%
- Pixel Worlds
- 675Up 54%
Pixel Worlds currently has about 8.3× as many peak concurrent Steam players as Animal Company — 675 vs 81.
Discord members
- Animal Company
- 449.6kUp 0.4%
- Pixel Worlds
- 63.4kDown 1.2%
Animal Company currently has about 7.1× as many Discord members as Pixel Worlds — 449,624 vs 63,387.
Reddit members
- Animal Company
- 2.6kUp 1.7%
- Pixel Worlds
- 4.3kUp 0.8%
Pixel Worlds currently has about 1.7× as many subreddit members as Animal Company — 4,348 vs 2,557.
Twitch viewers
- Animal Company
- 4Down 43%
- Pixel Worlds
- 16
Pixel Worlds currently has about 4× as many live Twitch viewers as Animal Company — 16 vs 4.
YouTube subscribers
- Animal Company
- 222kUp 0.9%
- Pixel Worlds
- 138k
Animal Company currently has about 1.6× as many YouTube subscribers as Pixel Worlds — 222,000 vs 138,000.
How these estimates are made
Animal Company
Animal Company is estimated to have 210 – 750 players a day. Around 22k – 57k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


