Head to head
Animal Company vs Pixel Strike 3D
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Xbox
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~123.4k | Down 0.8% |
| July 2026 | ~124.4k | — |
Pixel Strike 3D
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~11.2k | Up 1.3% |
| July 2026 | ~11k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 80Down 40%
- Pixel Strike 3D
- 40Down 17%
Animal Company currently has about 2× as many peak concurrent Steam players as Pixel Strike 3D — 80 vs 40.
Discord members
- Animal Company
- 448.7kUp 0.7%
- Pixel Strike 3D
- 23.4k
Animal Company currently has about 19× as many Discord members as Pixel Strike 3D — 448,713 vs 23,438.
Reddit members
- Animal Company
- 2.5kUp 2.2%
- Pixel Strike 3D
- —
Animal Company currently has 2,534 subreddit members; no comparable data is tracked for Pixel Strike 3D.
Twitch viewers
- Animal Company
- 6Up 50%
- Pixel Strike 3D
- 1
Animal Company currently has about 6× as many live Twitch viewers as Pixel Strike 3D — 6 vs 1.
YouTube subscribers
- Animal Company
- 221kUp 1.8%
- Pixel Strike 3D
- 17.6k
Animal Company currently has about 13× as many YouTube subscribers as Pixel Strike 3D — 221,000 vs 17,600.
How these estimates are made
Animal Company
Animal Company is estimated to have 210 – 750 players a day. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Strike 3D
Pixel Strike 3D is estimated to have 120 – 410 players a day. Around 240k – 620k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


