Head to head
Animal Company vs Neverwinter
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~121.7k | Down 1.8% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Neverwinter
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~19.2k | Up 0.8% |
| August 2026 | ~19.1k | Up 10% |
| July 2026 | ~17.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 8Down 93%
- Neverwinter
- 609Down 22%
Neverwinter currently has about 76× as many peak concurrent Steam players as Animal Company — 609 vs 8.
Discord members
- Animal Company
- 449.9kUp 0.2%
- Neverwinter
- 21.1kUp 1.5%
Animal Company currently has about 21× as many Discord members as Neverwinter — 449,918 vs 21,101.
Reddit members
- Animal Company
- 2.6kUp 1.7%
- Neverwinter
- 61.5kUp 0.3%
Neverwinter currently has about 24× as many subreddit members as Animal Company — 61,459 vs 2,578.
Twitch viewers
- Animal Company
- 3Down 25%
- Neverwinter
- 28Down 97%
Neverwinter currently has about 9.3× as many live Twitch viewers as Animal Company — 28 vs 3.
YouTube subscribers
- Animal Company
- 223kUp 0.9%
- Neverwinter
- 30.8k
Animal Company currently has about 7.2× as many YouTube subscribers as Neverwinter — 223,000 vs 30,800.
How these estimates are made
Animal Company
Animal Company is estimated to have 20 – 71 players a day. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Neverwinter
Neverwinter is estimated to have 2k – 8k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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