Head to head
Animal Company vs Highrise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~121.7k | Down 0.1% |
| September 2026 | ~121.9k | Down 1.7% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Highrise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38k | |
| September 2026 | ~37.9k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 15Down 48%
- Highrise
- 213Down 35%
Highrise currently has about 14× as many peak concurrent Steam players as Animal Company — 213 vs 15.
Discord members
- Animal Company
- 449.4k
- Highrise
- 173.6k
Animal Company currently has about 2.6× as many Discord members as Highrise — 449,357 vs 173,640.
Reddit members
- Animal Company
- 2.6kUp 1.1%
- Highrise
- —
Animal Company currently has 2,597 subreddit members; no comparable data is tracked for Highrise.
Twitch viewers
- Animal Company
- 4
- Highrise
- 0Down 100%
Animal Company currently has 4 live Twitch viewers, while Highrise has 0.
YouTube subscribers
- Animal Company
- 224kUp 0.9%
- Highrise
- 16.7kUp 0.6%
Animal Company currently has about 13× as many YouTube subscribers as Highrise — 224,000 vs 16,700.
How these estimates are made
Animal Company
Animal Company is estimated to have 20 – 71 players a day. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Highrise
Highrise is estimated to have 510 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


