Head to head
Animal Company vs Crush Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~125k | Up 0.5% |
| July 2026 | ~124.4k | — |
Crush Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~50 | |
| July 2026 | ~50 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 105Down 22%
- Crush Online
- —
Animal Company currently has 105 peak concurrent Steam players; no comparable data is tracked for Crush Online.
Discord members
- Animal Company
- 448.1kUp 0.4%
- Crush Online
- —
Animal Company currently has 448,085 Discord members; no comparable data is tracked for Crush Online.
Reddit members
- Animal Company
- 2.5kUp 0.7%
- Crush Online
- —
Animal Company currently has 2,518 subreddit members; no comparable data is tracked for Crush Online.
Twitch viewers
- Animal Company
- 9Up 80%
- Crush Online
- —
Animal Company currently has 9 live Twitch viewers; no comparable data is tracked for Crush Online.
YouTube subscribers
- Animal Company
- 220kUp 0.5%
- Crush Online
- —
Animal Company currently has 220,000 YouTube subscribers; no comparable data is tracked for Crush Online.
How these estimates are made
Animal Company
Animal Company is estimated to have 260 – 930 players a day. Around 21k – 53k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Crush Online
Crush Online is showing no measurable concurrent players on Steam. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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