Head to head
Animal Company vs Broke Protocol
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~121.8k | Down 1.8% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Broke Protocol
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.4k | Down 0.5% |
| August 2026 | ~1.4k | Up 20% |
| July 2026 | ~1.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Animal Company
- 5Down 94%
- Broke Protocol
- 4Down 71%
Animal Company currently has about 1.3× as many peak concurrent Steam players as Broke Protocol — 5 vs 4.
Discord members
- Animal Company
- 449.9kUp 0.1%
- Broke Protocol
- 4.7kDown 0.1%
Animal Company currently has about 96× as many Discord members as Broke Protocol — 449,916 vs 4,710.
Reddit members
- Animal Company
- 2.6kUp 1.5%
- Broke Protocol
- —
Animal Company currently has 2,578 subreddit members; no comparable data is tracked for Broke Protocol.
Twitch viewers
- Animal Company
- 4Down 60%
- Broke Protocol
- 0
Animal Company currently has 4 live Twitch viewers, while Broke Protocol has 0.
YouTube subscribers
- Animal Company
- 223kUp 0.9%
- Broke Protocol
- —
Animal Company currently has 223,000 YouTube subscribers; no comparable data is tracked for Broke Protocol.
How these estimates are made
Animal Company
Animal Company is estimated to have 20 – 71 players a day. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Broke Protocol
Broke Protocol is estimated to have 8 – 26 players a day. Around 76k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


