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Head to head

Angels Online vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
June 2018 · 8 years ago

Daily players

20 – 9k
2k – 6k

Estimated players

1Down 87%
41.1kUp 12%

Available on

  • Windows
  • PlayStation
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Angels OnlineThe Crew 2

Angels Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~8Up 167%
September 2026~3Up 200%
August 2026~1—
July 2026——

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.9kUp 2.2%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Angels Online
23Down 65%
The Crew 2
9Down 59%

Angels Online currently has about 2.6× as many live Twitch viewers as The Crew 2 — 23 vs 9.

Steam concurrent players

Angels Online
—
The Crew 2
401Down 44%

The Crew 2 currently has 401 peak concurrent Steam players; no comparable data is tracked for Angels Online.

Discord members

Angels Online
—
The Crew 2
101.9kUp 0.4%

The Crew 2 currently has 101,936 Discord members; no comparable data is tracked for Angels Online.

Reddit members

Angels Online
—
The Crew 2
22.1kUp 0.5%

The Crew 2 currently has 22,062 subreddit members; no comparable data is tracked for Angels Online.

How these estimates are made

Angels Online

Angels Online is estimated to have 20 – 9k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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