Head to head
Ancible Online vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Ancible Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~87 | Down 5.4% |
| August 2026 | ~92 | Down 2.1% |
| July 2026 | ~94 | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38k | Down 0.3% |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ancible Online
- 0
- The Crew 2
- 245Down 61%
Ancible Online currently has 0 peak concurrent Steam players, while The Crew 2 has 245.
Discord members
- Ancible Online
- 235Down 1.7%
- The Crew 2
- 101.7k
The Crew 2 currently has about 433× as many Discord members as Ancible Online — 101,735 vs 235.
Reddit members
- Ancible Online
- 29
- The Crew 2
- 22kUp 0.4%
The Crew 2 currently has about 759× as many subreddit members as Ancible Online — 22,005 vs 29.
YouTube subscribers
- Ancible Online
- 27
- The Crew 2
- —
Ancible Online currently has 27 YouTube subscribers; no comparable data is tracked for The Crew 2.
Twitch viewers
- Ancible Online
- —
- The Crew 2
- 6Down 77%
The Crew 2 currently has 6 live Twitch viewers; no comparable data is tracked for Ancible Online.
How these estimates are made
Ancible Online
Ancible Online is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 2k – 7k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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