Head to head
Amazing World vs Animal Company
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Amazing World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~200 | |
| August 2026 | ~200 | |
| July 2026 | ~200 | — |
Animal Company
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~122.3k | Down 1.4% |
| August 2026 | ~124k | Down 0.3% |
| July 2026 | ~124.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Amazing World
- 0
- Animal Company
- 110Up 45%
Amazing World currently has 0 peak concurrent Steam players, while Animal Company has 110.
Discord members
- Amazing World
- —
- Animal Company
- 449.7kUp 0.3%
Animal Company currently has 449,706 Discord members; no comparable data is tracked for Amazing World.
Reddit members
- Amazing World
- —
- Animal Company
- 2.6kUp 1.7%
Animal Company currently has 2,568 subreddit members; no comparable data is tracked for Amazing World.
Twitch viewers
- Amazing World
- —
- Animal Company
- 5Down 44%
Animal Company currently has 5 live Twitch viewers; no comparable data is tracked for Amazing World.
YouTube subscribers
- Amazing World
- —
- Animal Company
- 223kUp 0.9%
Animal Company currently has 223,000 YouTube subscribers; no comparable data is tracked for Amazing World.
How these estimates are made
Amazing World
Amazing World is estimated to have 3 – 9 players a day. Around 51k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Animal Company
Animal Company is estimated to have 230 – 790 players a day. Around 23k – 58k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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