Allods Online VS Holdfast: Nations At War

Compare Allods Online and Holdfast: Nations At War side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Allods Online game status is active.

Active

The Holdfast: Nations At War game status is active.

Estimated daily players

Estimated Daily Players

~1 thousand

We estimate that Allods Online has currently around 1k players daily.

Allods Online is a fantasy MMORPG first released in 2010. The game had a strong initial player base, especially in Russia, but its global presence has severely diminished over the years. Being over a decade old and with minimal recent updates or Western marketing, its active player base is now quite small, likely around 1,000 daily players, sustained mostly by a niche community.

Estimated Daily Players

~2 thousand

We estimate that Holdfast: Nations At War has currently around 2k players daily.

Holdfast: Nations At War is a multiplayer shooter released in 2017 by an indie studio, notable for its historic Napoleonic warfare focus. While it developed a cult following and remains occasionally active on Steam, its age and niche status mean daily active players are relatively low but stable, with dedicated communities supporting regular events.

Game age

15 years ago

Allods Online was released on October 2010 and is now 15 years old.

8 years ago

Holdfast: Nations At War was released on September 2017 and is now 8 years old.

Platforms

Allods Online runs on 1 platform.

Holdfast: Nations At War runs on 1 platform.

Player perspectives

Developers

Publishers

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