Head to head
Albion Online vs Stay Out
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Albion Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~106.3k | Up 5.7% |
| August 2026 | ~100.5k | Up 1.0% |
| July 2026 | ~99.6k | — |
Stay Out
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.4k | Up 4.4% |
| August 2026 | ~10.9k | Up 2.5% |
| July 2026 | ~10.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Albion Online
- 7.5kDown 27%
- Stay Out
- 441Down 78%
Albion Online currently has about 17× as many peak concurrent Steam players as Stay Out — 7,501 vs 441.
Discord members
- Albion Online
- 219.3kUp 2.7%
- Stay Out
- 26.6kUp 0.5%
Albion Online currently has about 8.2× as many Discord members as Stay Out — 219,345 vs 26,617.
Reddit members
- Albion Online
- 138.2kUp 1.3%
- Stay Out
- —
Albion Online currently has 138,212 subreddit members; no comparable data is tracked for Stay Out.
Twitch viewers
- Albion Online
- 7.2kUp 12%
- Stay Out
- 13Down 66%
Albion Online currently has about 553× as many live Twitch viewers as Stay Out — 7,190 vs 13.
YouTube subscribers
- Albion Online
- 140kUp 0.7%
- Stay Out
- 6.2kUp 0.3%
Albion Online currently has about 23× as many YouTube subscribers as Stay Out — 140,000 vs 6,200.
How these estimates are made
Albion Online
Albion Online is estimated to have 30k – 110k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stay Out
Stay Out is estimated to have 5k – 18k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


