Head to head
Albion Online vs MetalCore
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Albion Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~105.9k | Up 5.3% |
| August 2026 | ~100.5k | Up 1.0% |
| July 2026 | ~99.6k | — |
MetalCore
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~705 | Down 0.3% |
| August 2026 | ~707 | Down 0.1% |
| July 2026 | ~708 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Albion Online
- 9.1kDown 11%
- MetalCore
- —
Albion Online currently has 9,115 peak concurrent Steam players; no comparable data is tracked for MetalCore.
Discord members
- Albion Online
- 219.8kUp 2.7%
- MetalCore
- —
Albion Online currently has 219,826 Discord members; no comparable data is tracked for MetalCore.
Reddit members
- Albion Online
- 138.7kUp 1.4%
- MetalCore
- —
Albion Online currently has 138,668 subreddit members; no comparable data is tracked for MetalCore.
Twitch viewers
- Albion Online
- 10.4kUp 89%
- MetalCore
- —
Albion Online currently has 10,355 live Twitch viewers; no comparable data is tracked for MetalCore.
YouTube subscribers
- Albion Online
- 140kUp 0.7%
- MetalCore
- 7kDown 0.3%
Albion Online currently has about 20× as many YouTube subscribers as MetalCore — 140,000 vs 7,050.
How these estimates are made
Albion Online
Albion Online is estimated to have 30k – 100k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MetalCore
MetalCore is estimated to have 15 – 7k players a day. Around 8k – 760k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


