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Head to head

Albion Online vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
August 2008 · 18 years ago

Daily players

23k – 82k
2k – 7k

Estimated players

97.3kDown 6.3%
54.5kDown 0.4%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Albion OnlineiRacing

Albion Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~100.4kUp 0.8%
July 2026~99.6k

iRacing

Average monthly estimated players
MonthEstimated playersChange
August 2026~54.5k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Albion Online
6.8kDown 31%
iRacing
560Down 33%

Albion Online currently has about 12× as many peak concurrent Steam players as iRacing — 6,812 vs 560.

Discord members

Albion Online
213.9kUp 0.2%
iRacing

Albion Online currently has 213,880 Discord members; no comparable data is tracked for iRacing.

Reddit members

Albion Online
136.7kUp 0.2%
iRacing
242.9kUp 0.2%

iRacing currently has about 1.8× as many subreddit members as Albion Online — 242,869 vs 136,710.

Twitch viewers

Albion Online
4.6kDown 38%
iRacing
1.2kDown 56%

Albion Online currently has about 4× as many live Twitch viewers as iRacing — 4,638 vs 1,157.

YouTube subscribers

Albion Online
139k
iRacing
286k

iRacing currently has about 2.1× as many YouTube subscribers as Albion Online — 286,000 vs 139,000.

How these estimates are made

Albion Online

Albion Online is estimated to have 23k – 82k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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