Head to head
Albion Online vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Albion Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~104.8k | Up 4.2% |
| August 2026 | ~100.5k | Up 1.0% |
| July 2026 | ~99.6k | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85.7k | Up 5.4% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Albion Online
- 11kUp 15%
- IdleOn
- 16.8kUp 95%
IdleOn currently has about 1.5× as many peak concurrent Steam players as Albion Online — 16,776 vs 11,037.
Discord members
- Albion Online
- 218.8kUp 2.5%
- IdleOn
- 197.6kUp 0.4%
Albion Online and IdleOn are nearly even on Discord members — 218,827 vs 197,599.
Reddit members
- Albion Online
- 138kUp 1.3%
- IdleOn
- 56.3kUp 1.2%
Albion Online currently has about 2.5× as many subreddit members as IdleOn — 138,017 vs 56,301.
Twitch viewers
- Albion Online
- 16.6kUp 20%
- IdleOn
- 160Down 28%
Albion Online currently has about 104× as many live Twitch viewers as IdleOn — 16,573 vs 160.
YouTube subscribers
- Albion Online
- 140kUp 0.7%
- IdleOn
- 103k
Albion Online currently has about 1.4× as many YouTube subscribers as IdleOn — 140,000 vs 103,000.
How these estimates are made
Albion Online
Albion Online is estimated to have 28k – 99k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 43k – 150k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


