Head to head
Albion Online vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Albion Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~100.1k | Up 0.5% |
| July 2026 | ~99.6k | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~42.9k | Down 1.4% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Albion Online
- 7kDown 36%
- Fellowship
- 626Down 56%
Albion Online currently has about 11× as many peak concurrent Steam players as Fellowship — 6,954 vs 626.
Discord members
- Albion Online
- 214.1kUp 0.3%
- Fellowship
- 109.5kDown 0.4%
Albion Online currently has about 2× as many Discord members as Fellowship — 214,126 vs 109,480.
Reddit members
- Albion Online
- 136.8kUp 0.3%
- Fellowship
- —
Albion Online currently has 136,834 subreddit members; no comparable data is tracked for Fellowship.
Twitch viewers
- Albion Online
- 3.6kDown 48%
- Fellowship
- 101Down 18%
Albion Online currently has about 36× as many live Twitch viewers as Fellowship — 3,586 vs 101.
YouTube subscribers
- Albion Online
- 139k
- Fellowship
- 21.5k
Albion Online currently has about 6.5× as many YouTube subscribers as Fellowship — 139,000 vs 21,500.
How these estimates are made
Albion Online
Albion Online is estimated to have 26k – 91k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fellowship
Fellowship is estimated to have 3k – 11k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


