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Head to head

Albion Online vs EWorlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
October 2024 · 2 years ago

Daily players

24k – 84k
5 – 18

Estimated players

103.7kUp 6.6%
123Up 3.9%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Albion OnlineEWorlds

Albion Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~100.2kUp 0.6%
July 2026~99.6k

EWorlds

Average monthly estimated players
MonthEstimated playersChange
August 2026~120Up 18%
July 2026~102

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Albion Online
9.8kDown 3.2%
EWorlds
4

Albion Online currently has about 2452× as many peak concurrent Steam players as EWorlds — 9,808 vs 4.

Discord members

Albion Online
214.7kUp 1.1%
EWorlds
345Down 1.4%

Albion Online currently has about 622× as many Discord members as EWorlds — 214,745 vs 345.

Reddit members

Albion Online
137.2kUp 1.0%
EWorlds

Albion Online currently has 137,164 subreddit members; no comparable data is tracked for EWorlds.

Twitch viewers

Albion Online
6.7kDown 0.8%
EWorlds
0

Albion Online currently has 6,732 live Twitch viewers, while EWorlds has 0.

YouTube subscribers

Albion Online
140kUp 0.7%
EWorlds

Albion Online currently has 140,000 YouTube subscribers; no comparable data is tracked for EWorlds.

How these estimates are made

Albion Online

Albion Online is estimated to have 24k – 84k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

EWorlds

EWorlds is estimated to have 5 – 18 players a day. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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