Head to head
Albion Online vs DayZ
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Albion Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~104.2k | Up 3.6% |
| August 2026 | ~100.5k | Up 1.0% |
| July 2026 | ~99.6k | — |
DayZ
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~192.9k | Down 0.5% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Albion Online
- 6kDown 39%
- DayZ
- 25.1kDown 49%
DayZ currently has about 4.2× as many peak concurrent Steam players as Albion Online — 25,144 vs 6,028.
Discord members
- Albion Online
- 220.1kUp 2.0%
- DayZ
- 190.2kUp 0.8%
Albion Online currently has about 1.2× as many Discord members as DayZ — 220,098 vs 190,220.
Reddit members
- Albion Online
- 139.2kUp 1.3%
- DayZ
- 560.9kUp 0.4%
DayZ currently has about 4× as many subreddit members as Albion Online — 560,859 vs 139,216.
Twitch viewers
- Albion Online
- 4.9kDown 28%
- DayZ
- 2.5kDown 68%
Albion Online currently has about 2× as many live Twitch viewers as DayZ — 4,921 vs 2,458.
YouTube subscribers
- Albion Online
- 140k
- DayZ
- 136kUp 0.7%
Albion Online and DayZ are nearly even on YouTube subscribers — 140,000 vs 136,000.
How these estimates are made
Albion Online
Albion Online is estimated to have 22k – 78k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
DayZ
DayZ is estimated to have 110k – 380k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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