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Head to head

AirlineSim vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2007 · 19 years ago
September 2015 · 11 years ago

Daily players

33 – 110
28k – 100k

Estimated players

597Up 2.2%
95.1kDown 1.1%

Available on

  • Browser
  • Windows
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

AirlineSimWorld of Warships

AirlineSim

Average monthly estimated players
MonthEstimated playersChange
September 2026~582Up 1.0%
August 2026~576
July 2026~576

World of Warships

Average monthly estimated players
MonthEstimated playersChange
September 2026~92kUp 0.9%
August 2026~91.2kUp 0.2%
July 2026~91k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AirlineSim
7Down 46%
World of Warships
6.8kDown 29%

World of Warships currently has about 967× as many peak concurrent Steam players as AirlineSim — 6,767 vs 7.

Discord members

AirlineSim
2.5kUp 0.3%
World of Warships
214.9kUp 0.4%

World of Warships currently has about 87× as many Discord members as AirlineSim — 214,888 vs 2,466.

Reddit members

AirlineSim
World of Warships
153.2kUp 0.5%

World of Warships currently has 153,185 subreddit members; no comparable data is tracked for AirlineSim.

Twitch viewers

AirlineSim
World of Warships
1.3kDown 52%

World of Warships currently has 1,319 live Twitch viewers; no comparable data is tracked for AirlineSim.

How these estimates are made

AirlineSim

AirlineSim is estimated to have 33 – 110 players a day. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warships

World of Warships is estimated to have 28k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.