Head to head
Airhack vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Airhack
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~115 | Up 4.5% |
| August 2026 | ~110 | Up 3.8% |
| July 2026 | ~106 | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30.3k | Down 1.4% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Airhack
- 359Up 2.3%
- SpiritVale
- 67.7kUp 6.7%
SpiritVale currently has about 189× as many Discord members as Airhack — 67,742 vs 359.
Reddit members
- Airhack
- 4
- SpiritVale
- 3.4kUp 11%
SpiritVale currently has about 860× as many subreddit members as Airhack — 3,440 vs 4.
YouTube subscribers
- Airhack
- 260Up 2.4%
- SpiritVale
- 4.8kUp 2.1%
SpiritVale currently has about 19× as many YouTube subscribers as Airhack — 4,810 vs 260.
Steam concurrent players
- Airhack
- —
- SpiritVale
- 8.4kDown 37%
SpiritVale currently has 8,393 peak concurrent Steam players; no comparable data is tracked for Airhack.
Twitch viewers
- Airhack
- —
- SpiritVale
- 44Down 89%
SpiritVale currently has 44 live Twitch viewers; no comparable data is tracked for Airhack.
How these estimates are made
Airhack
Airhack is estimated to have 1 – 240 players a day. Around 570 – 62k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
SpiritVale
SpiritVale is estimated to have 27k – 96k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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