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Head to head

AgarZ vs Elite: Dangerous

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2015 · 11 years ago
December 2014 · 12 years ago

Daily players

6 – 3k
15k – 53k

Estimated players

7.6k
91.4kUp 1.0%

Available on

  • Browser
  • Windows
  • macOS
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

AgarZElite: Dangerous

AgarZ

Average monthly estimated players
MonthEstimated playersChange
August 2026~7.6k
July 2026~7.6k

Elite: Dangerous

Average monthly estimated players
MonthEstimated playersChange
August 2026~90.2k
July 2026~90.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AgarZ
37.7k
Elite: Dangerous
70.5kUp 0.8%

Elite: Dangerous currently has about 1.9× as many Discord members as AgarZ — 70,502 vs 37,689.

Steam concurrent players

AgarZ
Elite: Dangerous
6.5kUp 23%

Elite: Dangerous currently has 6,512 peak concurrent Steam players; no comparable data is tracked for AgarZ.

Reddit members

AgarZ
Elite: Dangerous
387.7kUp 0.4%

Elite: Dangerous currently has 387,669 subreddit members; no comparable data is tracked for AgarZ.

Twitch viewers

AgarZ
Elite: Dangerous
431Down 31%

Elite: Dangerous currently has 431 live Twitch viewers; no comparable data is tracked for AgarZ.

YouTube subscribers

AgarZ
Elite: Dangerous
171k

Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for AgarZ.

How these estimates are made

AgarZ

AgarZ is estimated to have 6 – 3k players a day. Around 4k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Elite: Dangerous

Elite: Dangerous is estimated to have 15k – 53k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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