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Head to head

AgarZ vs Dragonheir: Silent Gods

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2015 · 11 years ago
September 2023 · 3 years ago

Daily players

6 – 3k
2k – 7k

Estimated players

7.6kUp 0.2%
39.2kUp 0.3%

Available on

  • Browser
  • Windows
  • macOS
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

AgarZDragonheir: Silent Gods

AgarZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~7.6k
August 2026~7.6k
July 2026~7.6k—

Dragonheir: Silent Gods

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.3kUp 0.2%
August 2026~39.2kDown 1.1%
July 2026~39.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AgarZ
37.7kUp 0.1%
Dragonheir: Silent Gods
165.1kUp 0.1%

Dragonheir: Silent Gods currently has about 4.4× as many Discord members as AgarZ — 165,078 vs 37,734.

Steam concurrent players

AgarZ
—
Dragonheir: Silent Gods
759Up 8.4%

Dragonheir: Silent Gods currently has 759 peak concurrent Steam players; no comparable data is tracked for AgarZ.

Reddit members

AgarZ
—
Dragonheir: Silent Gods
7.7kUp 1.2%

Dragonheir: Silent Gods currently has 7,716 subreddit members; no comparable data is tracked for AgarZ.

Twitch viewers

AgarZ
—
Dragonheir: Silent Gods
13Down 68%

Dragonheir: Silent Gods currently has 13 live Twitch viewers; no comparable data is tracked for AgarZ.

How these estimates are made

AgarZ

AgarZ is estimated to have 6 – 3k players a day. Around 3k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Dragonheir: Silent Gods

Dragonheir: Silent Gods is estimated to have 2k – 7k players a day. Around 82k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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