Head to head
AfterTheCloud vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
AfterTheCloud
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~6 | |
| July 2026 | ~6 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~96.3k | Up 0.4% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AfterTheCloud
- 20Down 9.1%
- New World: Aeternum
- 68.5kDown 0.5%
New World: Aeternum currently has about 3424× as many Discord members as AfterTheCloud — 68,470 vs 20.
Steam concurrent players
- AfterTheCloud
- —
- New World: Aeternum
- 460Down 21%
New World: Aeternum currently has 460 peak concurrent Steam players; no comparable data is tracked for AfterTheCloud.
Reddit members
- AfterTheCloud
- —
- New World: Aeternum
- 305.8k
New World: Aeternum currently has 305,803 subreddit members; no comparable data is tracked for AfterTheCloud.
Twitch viewers
- AfterTheCloud
- —
- New World: Aeternum
- 135Up 18%
New World: Aeternum currently has 135 live Twitch viewers; no comparable data is tracked for AfterTheCloud.
YouTube subscribers
- AfterTheCloud
- —
- New World: Aeternum
- 146k
New World: Aeternum currently has 146,000 YouTube subscribers; no comparable data is tracked for AfterTheCloud.
How these estimates are made
AfterTheCloud
AfterTheCloud is estimated to have 0 – 30 players a day. Around 86 – 12k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
New World: Aeternum
New World: Aeternum is estimated to have 2k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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