Head to head
Afterpulse vs Holdfast: Nations At War
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Nintendo
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Afterpulse
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | — | — |
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Holdfast: Nations At War
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~36.5k | Down 5.2% |
| September 2026 | ~38.5k | Down 1.9% |
| August 2026 | ~39.2k | Down 0.6% |
| July 2026 | ~39.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Afterpulse
- —
- Holdfast: Nations At War
- 505Down 26%
Holdfast: Nations At War currently has 505 peak concurrent Steam players; no comparable data is tracked for Afterpulse.
Discord members
- Afterpulse
- —
- Holdfast: Nations At War
- 111.6k
Holdfast: Nations At War currently has 111,562 Discord members; no comparable data is tracked for Afterpulse.
Reddit members
- Afterpulse
- —
- Holdfast: Nations At War
- 25.1kUp 1.0%
Holdfast: Nations At War currently has 25,097 subreddit members; no comparable data is tracked for Afterpulse.
Twitch viewers
- Afterpulse
- —
- Holdfast: Nations At War
- 10Down 71%
Holdfast: Nations At War currently has 10 live Twitch viewers; no comparable data is tracked for Afterpulse.
YouTube subscribers
- Afterpulse
- —
- Holdfast: Nations At War
- 28k
Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for Afterpulse.
How these estimates are made
Afterpulse
Not enough data collected to estimate this game yet.
Holdfast: Nations At War
Holdfast: Nations At War is estimated to have 2k – 6k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


