Head to head
AFK Journey vs Slither.io
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
Player activity
Smoothed estimated players over time.
AFK Journey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~94.9k | Up 67% |
| August 2026 | ~57k | Up 19% |
| July 2026 | ~47.8k | — |
Slither.io
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.4k | Up 1.6% |
| August 2026 | ~1.4k | Up 0.8% |
| July 2026 | ~1.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AFK Journey
- 513Down 41%
- Slither.io
- —
AFK Journey currently has 513 peak concurrent Steam players; no comparable data is tracked for Slither.io.
Discord members
- AFK Journey
- 180.4kDown 0.2%
- Slither.io
- —
AFK Journey currently has 180,361 Discord members; no comparable data is tracked for Slither.io.
Reddit members
- AFK Journey
- 105.5kUp 1.0%
- Slither.io
- 12.1kUp 0.9%
AFK Journey currently has about 8.7× as many subreddit members as Slither.io — 105,515 vs 12,062.
Twitch viewers
- AFK Journey
- 6Up 20%
- Slither.io
- 3
AFK Journey currently has about 2× as many live Twitch viewers as Slither.io — 6 vs 3.
YouTube subscribers
- AFK Journey
- 333k
- Slither.io
- —
AFK Journey currently has 333,000 YouTube subscribers; no comparable data is tracked for Slither.io.
How these estimates are made
AFK Journey
AFK Journey is estimated to have 2k – 6k players a day. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Slither.io
Slither.io is estimated to have 89 – 42k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


