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Head to head

AFK Journey vs Shakes and Fidget

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2024 · 3 years ago
July 2009 · 17 years ago

Daily players

2k – 7k
4k – 12k

Estimated players

47.9kUp 0.2%
15.2k

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Browser
  • Android
  • iOS

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

AFK JourneyShakes and Fidget

AFK Journey

Average monthly estimated players
MonthEstimated playersChange
August 2026~47.9kUp 0.2%
July 2026~47.8k

Shakes and Fidget

Average monthly estimated players
MonthEstimated playersChange
August 2026~15.1kDown 0.8%
July 2026~15.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AFK Journey
834Up 18%
Shakes and Fidget
1.4kUp 0.8%

Shakes and Fidget currently has about 1.7× as many peak concurrent Steam players as AFK Journey — 1,390 vs 834.

Reddit members

AFK Journey
104.6kUp 0.2%
Shakes and Fidget

AFK Journey currently has 104,584 subreddit members; no comparable data is tracked for Shakes and Fidget.

Twitch viewers

AFK Journey
6Up 20%
Shakes and Fidget
2.8kDown 3.4%

Shakes and Fidget currently has about 467× as many live Twitch viewers as AFK Journey — 2,803 vs 6.

YouTube subscribers

AFK Journey
333k
Shakes and Fidget
102k

AFK Journey currently has about 3.3× as many YouTube subscribers as Shakes and Fidget — 333,000 vs 102,000.

How these estimates are made

AFK Journey

AFK Journey is estimated to have 2k – 7k players a day. Around 22k – 56k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Shakes and Fidget

Shakes and Fidget is estimated to have 4k – 12k players a day. Around 600k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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