Head to head
AFK Journey vs Grind Hero
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
Publishers
Player activity
Smoothed estimated players over time.
AFK Journey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95k | Up 67% |
| August 2026 | ~57k | Up 19% |
| July 2026 | ~47.8k | — |
Grind Hero
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.5k | Down 1.1% |
| August 2026 | ~1.5k | Down 1.6% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AFK Journey
- 696Down 17%
- Grind Hero
- 85Up 6.3%
AFK Journey currently has about 8.2× as many peak concurrent Steam players as Grind Hero — 696 vs 85.
Discord members
- AFK Journey
- 179.9kDown 0.4%
- Grind Hero
- 5.6kUp 0.7%
AFK Journey currently has about 32× as many Discord members as Grind Hero — 179,886 vs 5,603.
Reddit members
- AFK Journey
- 105.6kUp 1.0%
- Grind Hero
- —
AFK Journey currently has 105,601 subreddit members; no comparable data is tracked for Grind Hero.
Twitch viewers
- AFK Journey
- 7Up 17%
- Grind Hero
- 0
AFK Journey currently has 7 live Twitch viewers, while Grind Hero has 0.
YouTube subscribers
- AFK Journey
- 333k
- Grind Hero
- 972Up 2.5%
AFK Journey currently has about 343× as many YouTube subscribers as Grind Hero — 333,000 vs 972.
How these estimates are made
AFK Journey
AFK Journey is estimated to have 2k – 6k players a day. Around 23k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Grind Hero
Grind Hero is estimated to have 190 – 680 players a day. Around 9k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


