Head to head
AFK Journey vs Destiny 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Stadia
Categories
Player activity
Smoothed estimated players over time.
AFK Journey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~94.3k | Up 66% |
| August 2026 | ~57k | Up 19% |
| July 2026 | ~47.8k | — |
Destiny 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~589.7k | Down 0.6% |
| August 2026 | ~593k | Down 1.2% |
| July 2026 | ~600.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AFK Journey
- 723Up 15%
- Destiny 2
- 21.2kDown 54%
Destiny 2 currently has about 29× as many peak concurrent Steam players as AFK Journey — 21,184 vs 723.
Discord members
- AFK Journey
- 180.5kDown 0.2%
- Destiny 2
- 171.2kDown 0.3%
AFK Journey and Destiny 2 are nearly even on Discord members — 180,491 vs 171,205.
Reddit members
- AFK Journey
- 105.3kUp 1.1%
- Destiny 2
- 3.4m
Destiny 2 currently has about 32× as many subreddit members as AFK Journey — 3,374,790 vs 105,293.
Twitch viewers
- AFK Journey
- 6Down 68%
- Destiny 2
- 5.1kUp 32%
Destiny 2 currently has about 849× as many live Twitch viewers as AFK Journey — 5,093 vs 6.
YouTube subscribers
- AFK Journey
- 333k
- Destiny 2
- 1.2m
Destiny 2 currently has about 3.6× as many YouTube subscribers as AFK Journey — 1,210,000 vs 333,000.
How these estimates are made
AFK Journey
AFK Journey is estimated to have 2k – 7k players a day. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Destiny 2
Destiny 2 is estimated to have 58k – 200k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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