Head to head
Affected Zone Tactics vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Affected Zone Tactics
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35 | |
| September 2026 | ~35 | |
| August 2026 | ~35 | |
| July 2026 | ~35 | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.1k | Down 8.4% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Affected Zone Tactics
- 0Down 100%
- Fellowship
- 388Down 28%
Affected Zone Tactics currently has 0 peak concurrent Steam players, while Fellowship has 388.
Discord members
- Affected Zone Tactics
- —
- Fellowship
- 105.9kDown 2.2%
Fellowship currently has 105,892 Discord members; no comparable data is tracked for Affected Zone Tactics.
Twitch viewers
- Affected Zone Tactics
- —
- Fellowship
- 54Up 74%
Fellowship currently has 54 live Twitch viewers; no comparable data is tracked for Affected Zone Tactics.
YouTube subscribers
- Affected Zone Tactics
- —
- Fellowship
- 21.4k
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Affected Zone Tactics.
How these estimates are made
Affected Zone Tactics
Affected Zone Tactics is estimated to have 3 – 9 players a day. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fellowship
Fellowship is estimated to have 1k – 4k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


