Head to head
Aevitas vs Ashes of Creation
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Aevitas
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~819 | Up 0.4% |
| September 2026 | ~816 | |
| August 2026 | ~816 | Up 0.4% |
| July 2026 | ~813 | — |
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~72.1k | Down 0.3% |
| September 2026 | ~72.4k | Down 1.6% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Aevitas
- 3.6kDown 3.9%
- Ashes of Creation
- 129.9kDown 2.9%
Ashes of Creation currently has about 36× as many Discord members as Aevitas — 129,887 vs 3,585.
Steam concurrent players
- Aevitas
- —
- Ashes of Creation
- 6Down 25%
Ashes of Creation currently has 6 peak concurrent Steam players; no comparable data is tracked for Aevitas.
Reddit members
- Aevitas
- —
- Ashes of Creation
- 92.5k
Ashes of Creation currently has 92,544 subreddit members; no comparable data is tracked for Aevitas.
Twitch viewers
- Aevitas
- —
- Ashes of Creation
- 0Down 100%
Ashes of Creation currently has 0 live Twitch viewers; no comparable data is tracked for Aevitas.
YouTube subscribers
- Aevitas
- —
- Ashes of Creation
- 186kDown 0.5%
Ashes of Creation currently has 186,000 YouTube subscribers; no comparable data is tracked for Aevitas.
How these estimates are made
Aevitas
Aevitas is estimated to have 3 – 1k players a day. Around 2k – 200k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Ashes of Creation
Ashes of Creation is estimated to have 15 – 53 players a day. Around 350k – 890k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


