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Head to head

Aether Story vs Mini World

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
November 2017 · 9 years ago

Daily players

No population data
220 – 790

Estimated players

240Up 2.1%
52.4k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Aether StoryMini World

Aether Story

Average monthly estimated players
MonthEstimated playersChange
September 2026~232Up 2.2%
August 2026~227Down 2.2%
July 2026~232

Mini World

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kDown 0.2%
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aether Story
767Up 1.5%
Mini World

Aether Story currently has 767 Discord members; no comparable data is tracked for Mini World.

Reddit members

Aether Story
31
Mini World
150Up 2.0%

Mini World currently has about 4.8× as many subreddit members as Aether Story — 150 vs 31.

YouTube subscribers

Aether Story
191
Mini World
515kDown 0.2%

Mini World currently has about 2696× as many YouTube subscribers as Aether Story — 515,000 vs 191.

Steam concurrent players

Aether Story
Mini World
45Down 70%

Mini World currently has 45 peak concurrent Steam players; no comparable data is tracked for Aether Story.

Twitch viewers

Aether Story
Mini World
0Down 100%

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Aether Story.

How these estimates are made

Aether Story

Aether Story is estimated to have 1 – 520 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mini World

Mini World is estimated to have 220 – 790 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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