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Head to head

AdventureQuest Worlds vs Pixelmon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2008 · 18 years ago
March 2012 · 14 years ago

Daily players

55 – 25k
140 – 66k

Estimated players

20.5kDown 1.9%
56.2kDown 6.3%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

AdventureQuest WorldsPixelmon

AdventureQuest Worlds

Average monthly estimated players
MonthEstimated playersChange
August 2026~20.9kUp 0.5%
July 2026~20.8k

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
August 2026~59.3kDown 0.5%
July 2026~59.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AdventureQuest Worlds
35kUp 0.1%
Pixelmon
221kDown 0.2%

Pixelmon currently has about 6.3× as many Discord members as AdventureQuest Worlds — 221,008 vs 35,014.

Reddit members

AdventureQuest Worlds
43.9kUp 0.2%
Pixelmon

AdventureQuest Worlds currently has 43,911 subreddit members; no comparable data is tracked for Pixelmon.

Twitch viewers

AdventureQuest Worlds
15Down 29%
Pixelmon

AdventureQuest Worlds currently has 15 live Twitch viewers; no comparable data is tracked for Pixelmon.

YouTube subscribers

AdventureQuest Worlds
57.2k
Pixelmon

AdventureQuest Worlds currently has 57,200 YouTube subscribers; no comparable data is tracked for Pixelmon.

How these estimates are made

AdventureQuest Worlds

AdventureQuest Worlds is estimated to have 55 – 25k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixelmon

Pixelmon is estimated to have 140 – 66k players a day. Around 41k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.