Head to head
AdventureQuest Worlds: Infinity vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
AdventureQuest Worlds: Infinity
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~16.6k | Up 0.6% |
| July 2026 | ~16.5k | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~66.7k | Up 14% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AdventureQuest Worlds: Infinity
- 35kUp 0.3%
- State of Survival
- 225.9kDown 0.2%
State of Survival currently has about 6.5× as many Discord members as AdventureQuest Worlds: Infinity — 225,884 vs 34,995.
YouTube subscribers
- AdventureQuest Worlds: Infinity
- 57.2k
- State of Survival
- —
AdventureQuest Worlds: Infinity currently has 57,200 YouTube subscribers; no comparable data is tracked for State of Survival.
Steam concurrent players
- AdventureQuest Worlds: Infinity
- —
- State of Survival
- 149Up 10%
State of Survival currently has 149 peak concurrent Steam players; no comparable data is tracked for AdventureQuest Worlds: Infinity.
Twitch viewers
- AdventureQuest Worlds: Infinity
- —
- State of Survival
- 1
State of Survival currently has 1 live Twitch viewers; no comparable data is tracked for AdventureQuest Worlds: Infinity.
How these estimates are made
AdventureQuest Worlds: Infinity
AdventureQuest Worlds: Infinity is estimated to have 44 – 21k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
State of Survival
State of Survival is estimated to have 370 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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